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Case Study 2: Web quests

The best way of learning is if it is embedded in the context of the learners' lives or if it is close to their experiences, so they can relate to it. One way of achieving this is working with web quests. A lot of work on web quests has been done at the San Diego State University http://webquest.sdsu.edu/.
The idea behind web quests is that learners are given a specific task that they can solve by researching referenced online resources. The tutor prepares the list of resources, which obviously requires a certain amount of time spent on researching websites. In our printed good practice guide (published in summer/autumn 2004) you can learn more about how to use and design web quests for Adult Learning. In this online guide we are going to focus on how you can design web quests within this resource.

To start creating a web quest, you should think about a scenario. For example, having a baby, being unemployed, being bereaved. Once you have decided on the scenario, you may want to start thinking about the different problems or issues that the individual has to face. For example, where to go to for benefits, budgeting, repaying debt, etc.

What you can do now is to take a look at our section life changes (available in the left navigation bar). Here you can find 9 different life scenarios. For each of these scenarios you can find an introductory page, which sets the context for the scenario and then a guided tour, which provides a list of links that we recommend to visit. Based on this you can now prepare some web quests. You can start from the scenario and develop some questions that the participants are supposed to answer. If you wish to go further than 'Money Matters to Me', you can provide your learners with additional web pages , e.g. of the
Inland Revenue , Department for Work and Pensions, etc.

If you create web quests that are designed to happen within the resource you can run the full quest within a couple of hours. A more extensive quest will take up more time and you can design it as a project over a set period of time, e.g. two weeks. The end of the web quest should be the feedback of the findings.
There is another valuable aspect about web quests; web quests work really well in small groups. Each task can be assigned to a group instead of individuals. This way you can support collaborative learning and mutual support. When the small groups do the quest, they are likely to discuss during the process, which supports their understanding and learning. By assigning a joint task of a web quest it can be quite easy to initiate group work.

Good practice check list

  • Initiate active learning
  • Let learners create their own knowledge and be a supporter in their process
  • Working with 'real life' issues
  • Working in small groups- collaborative learning

Example Web Quests

Becoming unemployed

Buying a car

Pay Rise

Struggling to repay a mortgage

Struggling with debt

Winning money

Template -  make your own web quests

You can find additional information on web quests at www.aclearn.net.

TIP: Remember, you can usually find lots of useful information from other tutors and practitioners in the Forum. If you have any ideas, links or files you want to share then the forum is the place to post them.

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